Updates


I just wanted to say, in case you played right at launch - I just made the game a lot easier. Which is a good thing, It was brutal at first. 

Now, I scaled the encounters so they happen more frequently, but with more variable effects (sometimes good). The negative ones are also scaled in difficulty according to your progress in the game now.

I also straightened out some requirements and the tech tree a bit, so progression should be easier.

Files

build13.zip Play in browser
6 days ago

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